// Copyright 2022 Philip Gaber (@qhga) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H extern keymap_config_t keymap_config; // Defines names for use in layer keycodes and the keymap enum layer_names { _DVORAK, _SPECIAL, _GAMING, }; enum custom_keycodes { PLACEHOLDER = SAFE_RANGE, // can always be here UM_PARN, UM_CURL, UM_BRAC, UM_SPAM, }; #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) #define ____ _______ #define OS_LSFT OSM(MOD_LSFT) /* #define OS_LGUI OSM(MOD_LGUI) */ /* #define OS_LALT OSM(MOD_LALT) */ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /*************************************************************************** * DVORAK ***************************************************************************/ // R1 (10) #define D_FN1__FN2__FN3__FN4__FN5_ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 #define D_FN6__FN7__FN8__FN9__FN0_ TO(_GAMING), KC_F8, KC_F10, KC_F12, ____ // R2 (14) #define _1_____2_____3_____4_____5 KC_1, KC_2, KC_3, KC_4, KC_5, KC_DEL #define _6_____7_____8_____9_____0 KC_DEL, KC_6, KC_7, KC_8, KC_9, KC_0 // R3 (14) #define QUOT__COMM__DOT____P_____Y KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_DEL #define _F_____G_____C_____R_____L KC_DEL, KC_F, KC_G, KC_C, KC_R, KC_L // R4 (14) #define _A_____O_____E_____U_____I KC_A, KC_O, KC_E, KC_U, KC_I, UM_PARN #define _D_____H_____T_____N_____S KC_COLN, KC_D, KC_H, KC_T, KC_N, KC_S // R5 (14) #define _EQL___Q_____J_____K_____X KC_EQL, KC_Q, KC_J, KC_K, KC_X, UM_PARN #define _B_____M_____W_____V_____Z UM_BRAC, KC_B, KC_M, KC_W, KC_V, KC_Z // R6 (14) #define _______BOTTOM_LEFT________ KC_LCTL, KC_LSFT, KC_LALT, OSL(_SPECIAL), KC_MINS, KC_BSPC, KC_ENT #define _______BOTTOM_RIGHT_______ OS_LSFT, KC_SPC, KC_SCLN, ____, ____, ____, KC_LALT [_DVORAK] = LAYOUT_wrapper( D_FN1__FN2__FN3__FN4__FN5_, D_FN6__FN7__FN8__FN9__FN0_, KC_GRAVE,_1_____2_____3_____4_____5, _6_____7_____8_____9_____0, UM_CURL, KC_TAB, QUOT__COMM__DOT____P_____Y, _F_____G_____C_____R_____L, KC_BSLS, KC_ESC, _A_____O_____E_____U_____I, _D_____H_____T_____N_____S, KC_SLASH, KC_LGUI, _EQL___Q_____J_____K_____X, _B_____M_____W_____V_____Z, KC_LCTL, _______BOTTOM_LEFT________, _______BOTTOM_RIGHT_______ ), /*************************************************************************** * SPECIAL ***************************************************************************/ #define ________SPECIAL_L0________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6 #define ________SPECIAL_L1________ ____, ____, ____, ____, ____, ____ #define ________SPECIAL_L2________ RALT(KC_Q), RALT(KC_P), RALT(KC_5), RALT(KC_Y), RALT(KC_S), ____ #define ________SPECIAL_L3________ ____, ____, ____, ____, ____, ____ #define ________SPECIAL_R0________ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 #define ________SPECIAL_R1________ ____, ____, ____, KC_UP, ____, ____ #define ________SPECIAL_R2________ ____, ____, KC_LEFT, KC_DOWN, KC_RIGHT, ____ #define ________SPECIAL_R3________ ____, ____, ____, ____, ____, QK_BOOT [_SPECIAL]= LAYOUT_wrapper( D_FN1__FN2__FN3__FN4__FN5_, D_FN6__FN7__FN8__FN9__FN0_, KC_GRAVE,________SPECIAL_L0________, ________SPECIAL_R0________, UM_CURL, KC_TAB, ________SPECIAL_L1________, ________SPECIAL_R1________, KC_BSLS, KC_ESC, ________SPECIAL_L2________, ________SPECIAL_R2________, KC_SLASH, KC_LGUI, ________SPECIAL_L3________, ________SPECIAL_R3________, KC_LCTL, _______BOTTOM_LEFT________, _______BOTTOM_RIGHT_______ ), /*************************************************************************** * GAMING ***************************************************************************/ #define G_FN1__FN2__FN3__FN4__FN5_ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 #define G_FN6__FN7__FN8__FN9__FN0_ TO(_DVORAK), KC_F8, KC_F10, KC_F12, ____ #define _Q_____W_____E_____R_____T KC_Q, KC_W, KC_E, KC_R, KC_T, ____ #define _A_____S_____D_____F_____G KC_A, KC_S, KC_D, KC_F, KC_G, ____ #define _Z_____X_____C_____V_____B KC_Z, KC_X, KC_C, KC_V, KC_B, ____ #define _Y_____U_____I_____O_____P ____, KC_Y, KC_U, KC_I, KC_O, KC_P #define _H_____J_____K_____L__SCLN ____, KC_H, KC_J, KC_K, KC_L, KC_SCLN #define _N_____M____COMM__DOT___UP ____, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP #define ____GAMING_BOTTOM_LEFT____ KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_ENT #define ____GAMING_BOTTOM_RIGHT___ OS_LSFT, KC_SPC, KC_BSPC, UM_SPAM, KC_LEFT, KC_DOWN, KC_RIGHT [_GAMING] = LAYOUT_wrapper( G_FN1__FN2__FN3__FN4__FN5_, G_FN6__FN7__FN8__FN9__FN0_, KC_ESC, _1_____2_____3_____4_____5, _6_____7_____8_____9_____0, UM_CURL, KC_TAB, _Q_____W_____E_____R_____T, _Y_____U_____I_____O_____P, KC_BSLS, KC_LSFT,_A_____S_____D_____F_____G, _H_____J_____K_____L__SCLN, KC_SLASH, KC_LSFT,_Z_____X_____C_____V_____B, _N_____M____COMM__DOT___UP, KC_LCTL, ____GAMING_BOTTOM_LEFT____, ____GAMING_BOTTOM_RIGHT___ ), }; void matrix_scan_user(void) { #ifdef CONSOLE_ENABLE /* uprintf("matrix_scan_user\n"); */ #endif } #ifdef OLED_ENABLE static void render_logo(void) { static const char PROGMEM raw_logo[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,192,192,224,240,240,248,248,252,252,254,254,252,252,248,248,240,224,224,192,192,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64,224,240,240,248,248,252,252,254,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,254,254,252,252,120, 56, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 3, 7, 7, 15, 31, 31, 63, 63,127,127,255,255,255,255,255,255,255,255,255,255,255,127, 63, 63, 31, 31,143,143,135,131, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,129,131,195,195,227,241,241,248,248,252,254,254,255,255,255,255,255,255,255,255,254,254,252,252,248,240,240,224,224,192,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 60, 60,126,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,127,127, 63, 63, 31, 31, 14, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 3, 7, 15, 15, 31, 31, 63, 63,127,255,255,255,127, 63, 63, 31, 31, 15, 15, 7, 3, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; oled_write_raw_P(raw_logo, sizeof(raw_logo)); } bool oled_task_user(void) { #ifdef CONSOLE_ENABLE /* uprintf("oled_task_user\n"); */ #endif if (is_keyboard_master()) { const char *layer_names[3]; // or { "DVORAK", "SPECIAL", "GAMING" }; layer_names[_DVORAK] = "DVORAK"; layer_names[_SPECIAL] = "SPECIAL"; layer_names[_GAMING] = "GAMING"; render_logo(); // Align right size_t layer = get_highest_layer(layer_state); oled_set_cursor(oled_max_chars() - 1 - strlen(layer_names[layer]), 1); oled_write(layer_names[layer], false); } else { // Center logo on second screen oled_set_cursor(6, 0); render_logo(); } return false; } #endif void keyboard_post_init_user(void) { oled_init(OLED_ROTATION_180); /* render_logo(); */ // Customise these values to desired behaviour /* debug_enable=true; */ /* debug_matrix=true; */ /* debug_keyboard=true; */ //debug_mouse=true; } bool RLFW = false; bool RLBO = false; uint8_t mods; bool process_record_user(uint16_t keycode, keyrecord_t *record) { mods = get_mods(); switch (keycode) { case UM_SPAM: if (record->event.pressed) { SEND_STRING("k"SS_DELAY(80)"k"); } return false; break; case UM_CURL: if (record->event.pressed) { if (mods & MOD_MASK_SHIFT) { SEND_STRING("}"); } else { SEND_STRING("{"); } set_mods(mods); } return false; break; case UM_BRAC: if (record->event.pressed) { if (mods & MOD_MASK_SHIFT) { // Otherwise shift makes bracket into curly bracket del_mods(MOD_MASK_SHIFT); SEND_STRING("]"); } else { SEND_STRING("["); } set_mods(mods); } return false; break; case UM_PARN: if (record->event.pressed) { if (mods & MOD_MASK_SHIFT) { SEND_STRING(")"); } else { SEND_STRING("("); } set_mods(mods); } return false; break; default: return true; } }