From 9e209eaabb31591953d9b6eb77b7268621e936b0 Mon Sep 17 00:00:00 2001 From: "Toerd@archlinux" Date: Mon, 10 Feb 2020 21:07:01 +0100 Subject: [PATCH] Added new pictures --- data/dg1.json | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) diff --git a/data/dg1.json b/data/dg1.json index c9a4fb3..5cad220 100644 --- a/data/dg1.json +++ b/data/dg1.json @@ -169,5 +169,50 @@ "Date": "2019-10-23", "Desc": "Photo of the whole Kendama けん玉 (Japanese skill toy) with 1:4 lighting.", "BlogLink": "none" + }, + { + "Name": "render1", + "Author": "Philip Gaber", + "Size": "1920x1080", + "Tools": "Blender 2.81", + "Date": "2020-01-19", + "Desc": "One of the five final renders for a project at LNU. The goal was to create a room with different objects from scratch. It was allowed to grab textures from online resources.", + "BlogLink": "none" + }, + { + "Name": "render2", + "Author": "Philip Gaber", + "Size": "1920x1080", + "Tools": "Blender 2.81", + "Date": "2020-01-19", + "Desc": "One of the five final renders for a project at LNU. The goal was to create a room with different objects from scratch. It was allowed to grab textures from online resources.", + "BlogLink": "none" + }, + { + "Name": "render3", + "Author": "Philip Gaber", + "Size": "1920x1080", + "Tools": "Blender 2.81", + "Date": "2020-01-19", + "Desc": "One of the five final renders for a project at LNU. The goal was to create a room with different objects from scratch. It was allowed to grab textures from online resources.", + "BlogLink": "none" + }, + { + "Name": "render4", + "Author": "Philip Gaber", + "Size": "1920x1080", + "Tools": "Blender 2.81", + "Date": "2020-01-19", + "Desc": "One of the five final renders for a project at LNU. The goal was to create a room with different objects from scratch. It was allowed to grab textures from online resources.", + "BlogLink": "none" + }, + { + "Name": "render5", + "Author": "Philip Gaber", + "Size": "1920x1080", + "Tools": "Blender 2.81", + "Date": "2020-01-19", + "Desc": "One of the five final renders for a project at LNU. The goal was to create a room with different objects from scratch. It was allowed to grab textures from online resources.", + "BlogLink": "none" } ]